Elder Scrolls IV: Oblivion Radiant A.I. Interview

The official Elder Scrolls IV: Oblivion subsite on Xbox.com has been updated with a new interview with Bethesda producer Gavin Carter about the game's Radiant A.I. system. Some interesting information about the performance you can expect from the 360 version:
Q: There is a common stereotype that console games are generally stripped down "poor-man's" versions of PC games, yet the original Xbox version of The Elder Scrolls III: Morrowind sold quite well aside from the exclusion of mod tools, the game was virtually the same as its Windows PC counterpart. Is Oblivion on Xbox 360 the same game as the Windows PC version, or are there notable differences? If so, what are they?

A: Aside from obvious differences in controls, Oblivion should function and look pretty much the same on both PC and Xbox 360. Both versions use the same art assets, so aside from minor differences resulting from your display quality, the Xbox 360 version should look identical to a PC running with the highest settings.