EverQuest II: Kingdom of Sky Preview
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Category: News ArchiveHits: 912
The content in Kingdom of Sky is mostly focused on end-game encounters and fleshing out the EverQuest 2 experience for players who've been with the game for the long haul. The level cap is being pushed up from 60 to 70 for individual players and from 40 to 50 for guilds. Tons of new quests are par for the course, but they're also sprinkling in new Heritage Quests (I love HQs), and a new class called "Signature quests." I haven't encountered one of these yet, but the general description is that these are interconnected with the evolving lore of EQ 2. Good yarn that I get to interact with? Sign me up, please. There are also new custom hats and armor models being thrown in that you can quest for and loot. These tend to be stereotypical of each class that they're designed for. The swashbuckler, for example, gets a large foppish hat with a hulking feather that just screams, "I'm swishy and I want to be a pirate!!!" My own class, the Wizard, gets a floppy witch hat. I'm not too ashamed to admit I want one of these badly.