Vanguard: Saga of Heroes Preview
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Category: News ArchiveHits: 879
Player mounts are another unique aspect of the game. There will be several, from pack animals to warhorses, capable of traveling at different speeds or carrying larger amounts of gear. In a game with no way of teleporting around the world, travel is going to be a concern, but the developers don't want it to be an ordeal, either. McQuaid told us "We feel that mounts are something players should be entitled to," and with the first basic mount becoming available at level ten, getting around shouldn't be a chore. Mounts can still be prestigious, however, with fancier horses becoming available at later levels, and the possibility of flying mounts like wyverns or griffins for players at or near the game's cap. Perhaps just as importantly, mounts can carry a player's gear, and can be hitched at base camps found throughout the world, often outside dungeons. Having an extra set of equipment handy when the time inevitably comes to get your stuff back from your corpse should make things easier (yeah, corpse runs are back.) Mounted combat is something Sigil would like to implement, and the system was made with it in mind, but it's uncertain whether it will be ready at the time of release. Travel between continents is another story. Ships will have to be constructed by players to make it across the game's shark infested waters. At least you won't be waiting for a ferry, or, if you are, it'll be piloted by a player you can yell at.