EverQuest II: Kingdom of Sky Reviews
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Doubtless KoS has some very good features the achievement system, the signature quests, the new level caps, zones and monsters and arenas but some of the crowing touches are a bit flawed and pull down the experience. Of course, those playing on PvE worlds (player-versus environment) are not confronted with the flaws of the PvP system, but it was supposed to be the crowning jewel in the KoS expansion, and it has some flaws and the luster is clouded by bugs and exploits. The islands do offer much more of the same, but looking at the general flavor and the joy of new exploration gives this enough of a boost to be worth playing.
And the second is at WorthPlaying with an overall score of 8.5/10:
Overall, I would say that the Kingdom of Sky expansion succeeds on all the levels it's meant to; it adds something for everyone, deepens the end-game for those players who show the most overall loyalty to the franchise itself, and expands on the in-game history and lore. The ambience is curiously serene, despite the incredible dangers lurking around every stone, and the whole place certainly keeps one guessing. For new players, the question is, "How did this place come to be?" while for veterans, the question is, "How does this tie into the Norrath of old?" Either way, it's an engaging addition to the ever-expanding world of EverQuest 2. True, there are a few minor kinks that need some ironing out (the transportation clouds that interconnect the floating islands often don't work, some quest-NPCs vanish for indeterminate lengths of time preventing quest turn-ins, etc.), but these are all minor issues that will get squished in the next LiveUpdate. The combination of in-game enhancements and solid expansions like the Kingdom of Sky provide a rich and rewarding persistent world experience. If you haven't taken in this game previously, now may be a very good time to start.