The Elder Scrolls Retrospective
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When it came to gameplay, The Elder Scrolls II: Daggerfall wasn't very different from Arena. The game was still played from the first-person perspective with the same mouse movement/sword-swinging battles. Where the game differs is in the guild systems. Daggerfall allowed players to join different factions. These factions would cause certain NPCs to react to the player differently depending on which faction they had joined. Also, Daggerfall allowed players to create their own spells from scratch via magic guilds.