The Lord of the Rings Online E3 Preview
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The storyline is very much a living breathing creature and tends to hold to the traditional RPG elements. It intertwines within itself and is an evolving creature. Even more interesting is the idea of layered instancing. We were shown a quest in which you were given a task by Tom Bombadil to go in after the Witch King himself even though he knows there is no way you could truly accomplish this task. It's a mere test to see if you have the fortitude to go after such a powerful foe. At the end of the quest the cavern begins to quake from something Tom does and the cavern opens up becoming deeper and revealing new areas. While you can't experience them this time around, they will be open for you later on down the quest line. While you won't be able to repeat the quest, you've opened up a whole new area to explore later and that feeling of '˜familiar but different' will be something you can experience in entering the caverns again at a later point.