Dark Messiah of Might and Magic Demo Impressions
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The fluidity of the environment adds a real swashbuckling feel to the events. You're always moving and looking at the environment for ways you can quickly finish off the opposition - and when you're often seriously outnumbered, you want to do that as quickly as you can. While many games have played with the occasional indirect way of killing enemies, the demo of Dark Messiah barely has a weak-looking pillar supporting a gangway or a wall without a rope to slice; to send something vicious flying towards someone who really doesn't want it imbedded in their chest. And while you think this'll give you an advantage, it does. It's especially exciting as the people you're fighting against will try a whole load of the same tricks. It's absolute chaos. Essentially, at its best, it's like the Keystone Cops doing slapstick in a pit full of fake gore. In a good way.