GB Feature: NWN: Wyvern Crown of Cormyr Review
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But probably the most notable addition in Wyvern Crown of Cormyr is the jousting tournament. Unlike the other games included in the module (like darts or the guess-the-magic-spell game), jousting doesn't have anything to do with your character build. It's more of a rock-paper-scissors game. You select where to aim your lance (there are seven spots), and then you choose how to sit on your horse (such as leaning to the left), and then the jousting bout is run. Depending on what choices your opponent made, you might score a solid hit (worth 1 or 2 points), knock your opponent off his horse (worth 3 points), or miss him entirely (worth nothing). The first person to reach 3 points wins, so sometimes jousts can end quickly, and sometimes they can go on for several bouts. The jousting competition is a fun little mini-game, and it does a nice job of underscoring the medieval setting of the module.