Dragon Age Preview
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- The story is dark-much darker than the usual BioWare fare-and influenced by "realistic" modern fantasy like George R. R. Martin's A Game of Thrones.
- The game uses an evolved "tactical real-time combat" style of Baldur's Gate, only in 3D-you queue up orders for multiple party members, pause the game when you need to think, and your party members will be able to execute coordinated attacks.
- Large-scale creature combat will have your characters doing stuff like ducking between legs and jumping on backs of monsters (dare we say dragons?).
- Even though Dragon Age isn't a D&D game, per se, BioWare is sticking close to those roots with the class and rules systems.
- The game uses a "modified" version of the Mass Effect conversation system we're all so keen on.
- Depending on the type of character you choose, the game offers multiple different "origin stories"-meaning the first few hours of the game will be totally different depending on which character archetype you choose.
- The game's actually coming out in late 2007 or early 2008.
Sounds good to me. Let's just hope they don't go for the console gamers and keep it PC only.