Ken Levine Interview
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Ken: Ok.
So in the middle of Thief, I got a bee in my bonnet to start a company. I left Looking Glass with Jon Chey and Rob Fermier and we started Irrational Games.
Looking back on it, it was probably a stupid idea. We had no money. Neither Jon nor I had ever shipped a game before. Frankly, I'm surprised rob, who was pretty experienced at the time decided to join us. A leap of faith, I guess.
Our first game at IG was Shock 2, and my first game as lead designer. Then came Freedom Force, SWAT (and xpack), Tribes, Freedom Force vs. the 3rd Reich and now BioShock.
Jonathan: What do you think would've happened if you 3 didn't get together to found Irrational?
Ken: Wow, who knows. It's kind of hard to imagine another path. I was a pretty ambitious young guy.