Two Worlds Goes Massively Multiplayer
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TWO WORLDS ONLINE TO BE MASSIVELY MULTIPLAYER
Thousands Can Explore and Adventure Together Online In SouthPeak Game's Upcoming Open-Ended Role-Playing Title
GRAPEVINE, TX February 2, 2007 SouthPeak Games, a leading independent videogame publisher, is thrilled to announce that Two Worlds, its massive, open-ended role-playing game to be released this spring for the PC and Xbox 360â„¢ video game and entertainment system from Microsoft, is having its online component greatly expanded. Whereas formerly Two Worlds was to allow up to eight players to adventure together online, the game will now support thousands of players online at one time.
(Reality Pump was in the fortunate position of being both ahead of schedule and given some extra development time, so they could truly bring out the full potential of Two Worlds,) said Katie Morgan, Executive Vice President of SouthPeak Games. (In our opinion, the best things in life are those that are shared with friends, and the more friends the better!)
Online players of Two Worlds will now be able to join parties that are competing against others to solve quests, battle other players in the arena to gain glory, form armies to storm enemy cities, arrange and compete in horse races, or simply socialize in a medieval pub. Like the single-player experience, the massively multiplayer online component of Two Worlds will offer an opportunity for the players to affect and change the lands they live in.
About SouthPeak Games
SouthPeak Games has been publishing and distributing entertainment software since 1996. Recognizing the market need for an independent publisher, SouthPeak is focusing on marketing games from top-notch developers for all popular game platforms. Leveraging its outstanding distribution experience and retail strength, SouthPeak is currently launching new game titles in Europe and North America.
About Xbox 360
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