Ultima Online: Kingdom Reborn Interview
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Q: What can you tell us about the revised user interface for the new version?
A: The basic idea is to reduce the number of clicks it takes to do something in legacy UO. To do that we're using some modern RPG conventions like a hot bar, hot keys, lots of drag and drop options, and other UI tricks that other games figured out well after UO launched. Our goal is for someone brand new to sit down in front of UO and start playing right away with no problems. And at the same time, give current players a UI that more functional and flexible than what they have now.