Vanguard: Saga of Heroes Review

The folks at GamersInfo.net have tossed up their own review of Sigil Games' Vanguard: Saga of Heroes, though no overall score is given.
World of Warcraft is certainly the giant out there currently as far as MMOs go, but it also seems to attract the lowest-common-denominator among players. Vanguard instead goes for those who have already tried MMOs before, like the genre and are ready for a game with more depth, fewer restrictions and a generally more mature audience. It's certainly a larger world filled with more choices. There are some bugs, but server stability is great and the bugs aren't horrendously obnoxious. Class tweaking continues, but even the gimped classes (I play a monk which is sub-par compared to rangers and bards, two of the other light fighters) can solo well and bring some skills to a group, just needing some minor adjustments. Some of the choices for trainer locations are confusing and require faction work that seems out of place, but the quests and story lines generally seem well planned and implemented. The game is also not as solo friendly as World of Warcraft or Guild Wars, but it is possible to keep progressing while by yourself - just not as quickly as when grouped.

If you've been holding off on getting this game until you see how its first month goes, I just have one thing to ask: "Why are you still waiting?"