Ultima Online: Kingdom Reborn Preview
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At our sneaky peek, we were shown a demo in which two people played together, one on the old system, one with the new, and the difference was very obvious. On one screen we saw a wall of orange lumps, on the other a blazing wall of flickering, smoking fire. On one we saw a wobbly cardboard monster, on the other... well, it's not Unreal 3, but a much nicer looking, more intricate, and more distinct creature, with shaded details and shinier shiny bits. And these new looks go to the interface too. Conscious that the current gen MMO interface is far better than UO's original, something much more comfortable is being implemented, losing the bulky boxes and replacing them with screen-edge-fitting menus and the all-important hot keys to accompany the much improved resolutions.