Fable 2 Preview
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All dog-related topics aside, Molyneux stressed additional changes to tickle our imagination a bit more. For one thing, the size of the in-game environment was said to be 100 times bigger this time around, which is definitely a welcomed step up over the rather constrained areas of the original. Certain concepts are also likely to see changes, such as the system of wealth and poverty (money is scarcer in Fable 2). The design team is also taking the chance to rethink character alignment after discovering that 70% of the gamers who played Fable chose the path of good. Also, the game is set in Albion, 500 years after the original and features the reappearance of Bowerstone, which has developed into a big and thriving city, as opposed to being mere village in the original. A few interesting twists were hinted as well. While male avatars may start a family, female characters will receive a chance to be intimate with a male companion, which may result in a wanted or unwanted pregnancy. As a result, you might have to "take some time off" in order to give birth, after which you can resume the adventure (the offspring will, unfortunately, have to stay behind). Further details about this feature remain secret for the present. Purchasing real estate is a possibility and each acquisition will unlock more quests and side-quests.