The Lord of the Rings Online Emotes Explained
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Some emotes are "persistent", meaning they will remain in effect indefinitely until the player performs another movement action, while some must be entered every time one wishes to use them. An example of a persistent emote is /dance, which will cause Lilly the hobbit to begin dancing a merry jig. She will continue to dance, into the wee hours of the morning, without having to type /dance again unless she cancels the emote by another movement. Emotes like /cough or /shakefist will result in a quick cough or fist-shake, and must be typed again to repeat the action, i.e., /cough /cough /cough /cough (if /cough persists, you should go /afk and see a doctor, or at least /drink some /cough syrup).
Good to see there's a /rude emote, if only for spamming repeatedly when you discover a gold seller camping a rare spawn.