Dungeons & Dragons Tactics Preview
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Category: News ArchiveHits: 895
Once a mission has been chosen, players will press forward in either exploration or combat mode. Characters can move through the various environments, bantering back and forth between each other and performing actions as often as they'd like, such as equipping weapons and shields or resting. However, as soon as an enemy is detected, the game immediately switches into combat mode, with turns for your party and the enemy being dictated by the rules of initiative. When it's someone's turn, they'll have the ability to perform two separate actions: movement and standard actions. Movement obviously dictates forward progress, but it can also be applied to reloading weapons or opening chests or doors. Standard actions, on the other hand, are based around spell or item usage, as well as attacks. Speaking of attacks, players will receive three separate color indicators when they assault an enemy. Red means that there's very little chance of a successful strike, while Orange is a 50% chance of landing a hit and Green is practically guaranteed.