Legend: Hand of God Developer Diary #6
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...we came about the idea that combat should have the look of a chorerographed render sequence - of course without losing the direct dependence on the character's skills and equipment.
A simple idea, yet difficult to implement. so we hired a Vietnamese master of Escrima. Escrima is a martial art from the Philippines which can be practiced with any combination of twenty different weapons, both one-handed and two-handed. This was ideal because we needed a corresponding reaction for each weapon. Instead of using motion capturing, we handcrafted all animations in a painstaking process because we wanted a seamless fit for all actions. Besides, it can be difficult to get a troll-sized mocap suit.
The result is one of the highlights of LEGEND!