The Whole Game in My Hand #5
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Unfortunately the implementation of nearly everything that doesn't look good in a screenshot is mediocre. That sounds harsh, but unfortunately it is true. Graphically the game looks really nice - the environments are striking and detailed and beg for exploration, enemies and characters possess a mix of cartoonish features and realistic details, and the menus and text are all crisp and clear. Even better are the effects in battle - they are perhaps not as impressive as some turn-based PSP games, but this is all happening in real-time as you run around evading enemies, making it more impressive. It is better looking than most games on the system, particularly better looking than other action-RPG's such as the Untold Legends and Dungeon Siege games. It is bright where it should be bright and dark where it should be dark, and has details where they best serve the visual focus of the player. But one thing is missing - style. This game could be called 'generic dungeon game 101' and it wouldn't matter - there is nothing that you will see during the course of the game that will strike you as something impressive that really marks the game as an individual achievement. The sound isn't so bad, but again it lacks personality and anything to make it stand out.