Hellgate: London E3 Previews
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Another cool feature is that the levels in the game are dynamically generated so the game is replayable and the levels will never be the same. I saw a map where you go into the brain of another character to fight his ego (sounds weird, but it was pretty cool) change totally not only in layout, but in the type of opponents in the level as well.
And the other is at PlayFeed:
This is an RPG, so you have the requisite six classes, broken down into subclasses of melee, shooters and healers, but there's a lot of cross-over between them.
How Hellgate differs from Diablo, though, is in the total number and different kinds of weapons you'll have available. Tyler says there will be well more than 100 unique weapons at your disposal and they will go far beyond the one-hand sword/two-hand sword/gun & crossbow paradigm.