Legend: Hand of God Developer Diary #11
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Category: News ArchiveHits: 969
It was definitely not easy to select winners. We had to read through and discuss the entries, which took a lot of time. but we gladly invested so much time because some people really had gone out of their way to add content to the game.
Some entries had to be sorted out because they didn't quite fit the game world or atmosphere, like, for example, a bouncing elephant. We also received some weapon entries which couldn't be used because the type of weapon doesn't exist in Legend (lances), and then there were quests which didn't fit the general mood of the game, or worked with different elements than we did. But more then 30 entries remained.