Zeno Clash Announced
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"Working with Source gives us the features, tools, and flexibility we need in an engine to bring to life a game world beyond anything seen before," said Andres Bordeu, game designer with ACE Team. "Source is an incredibly flexible engine that lets us create environments with rich visuals, expansive and highly-detailed believable characters that interact with players in intelligent-and challenging-ways. We look forward to delivering a fantastic experience to gamers in 2008."
"We're pleased that the ACE Team has chosen the Source engine for their promising debut game, which will expand the use of Source into new gameplay and visual styles," said Jason Holtman, director of business development at Valve. "As we continue to evolve the Source toolset, we will continue the tradition of supplying underlying technology for such innovative projects."
The first four screenshots from the game can be found over at Shacknews.