Fallout 3 Interview
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Pete Hines: We're really encouraging people to play the game through a few times and see what happens if you take a different choice at different points. With Oblivion you could do every quest line and end up being head of every guild in the same character, but in Fallout 3 you can't play every outcome at the same time you have to make choices that you cannot go back on.Spotted on Fallout 3: A Post Nuclear Blog.
Hines is aware that, by hyping the product a year ahead of release, Bethesda are taking on a huge burden of keeping people interested, but believes that the already enthusiastic community and a slow trickle of information and game footage will keep Fallout 3 at the forefront of people's minds.
(We're holding a while lot of stuff back. We've shown off gameplay footage to the press but not anywhere else yet. We have lots of stuff planned and, hopefully, we'll be able to keep people interested and pick up a lot more fans as we get closer to launch."
Having seen the footage, it's easy to see why the buzz is growing around Fallout 3. The character driven story seems well rounded, the action scenes looked exciting and the karma system should bring a real sense of consequence to the gaming arena; roll on Autumn 2008.