Dawn of Magic Reviews
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The box proclaims (A new era of hack '˜n' slash,) but Dawn of Magic strikes us as more of the same. Tweaks like the character mutations based on what spells you've learned are neat, but don't have an impact on the gameplay itself. Lack of co-op is a disappointment. Despite a promising beginning to the story, general boredom ensued. Go ahead and hit snooze this morning.
IGN UK gave it an overall score of 6.9/10:
Despite its bold proclamations of reinventing the tried and tested Diablo template, Dawn of Magic remains an RPG with more than a whiff of the past hanging around it. The range and flexibility of the spell system and the game's epic scope (both in terms of challenge and the amount of hours of gameplay) add plenty of value to the package and will no doubt satiate those of you longing for a return to the good old days of action RPG mayhem when Diablo still reigned supreme. Meanwhile, the flexible and dynamic character upgrading system does add longevity and a slant of originality. Throw in some solid multiplayer options enabling you to test out your spell combinations against fellow players and you're left with an RPG romp that entertains but never quite manages to reach magical heights.
And Game Chronicles gave the action RPG a score of 8.5/10:
All in all, Dawn of magic is one of the better hack '˜n' slash RPG titles to come out in some time. I really enjoyed the abundant amount of locations, weapons and spells. Since I favor the mage in most RPGs. I fell right in love with this title. The character morphing was way cool and I think that more games should have this feature. If you are a fan of the tried and true Diablo style gameplay then you will like this game. I highly recommend picking up this title. If you have your doubts there is a demo available out there, but the demo just doesn't do the game justice.