Depths of Peril Patch 1.005 Beta
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Category: News ArchiveHits: 915
* fixed a few status effect names
* fixed Desert Bloom item (mail shoulders)
* fixed Blackguard Pauldren item (mail shoulders)
* fixed Thadens Desire item (mail shoulders)
* fixed Frostbite item (plate shoulders)
* fixed Dranar item (plate shoulders)
* fixed Titan item (plate shoulders)
* fixed Bitter Wind item (cape)
* fixed Cloak of Shadows item (cape)
* fixed Archmage Cloak item (cape)
* fixed Ciglio's Robe item (cloth chest)
* fixed artifact Kracht's Pillage item (mail belt)
* fixed artifact Stormguard Belt item (mail belt)
* fixed artifact Erillin's Bait item (mail belt)
* fixed shoulder starting items for covenants
* fixed naga priest followers
* fixed Damek's Cap being in Brenna's set
* changed default rez to 1024x768
* fixed map key not closing map correctly if changed from default
* bad key mapping is now removed
* increased xp & money rewards for rescue quests
* lifesteal prints correctly on skills now (better mod support)
* added hotkeys to zoom in and out
* now if you do damage to yourself like when picking up nightshade doesn't piss off allies
* npcs should no longer look at the player when they are in combat
* now covenants take their level and yours into account when a shared adventure is proposed
* will require better relations if you are a lower level and slightly less if you are higher
* possibly fixed kill X monsters quests getting stuck
* NPCs to rescue and delivery to try a bit harder to not leave their starting level
* recruit will no longer teleport to player's position if player is dead (raids still work the same though)
* fixed guards sometimes not defending the covenant
* enemy covenants tax numbers are recalculated immediately when a guard is killed now
* recruits are no longer allowed to attack things the player can't
* fixed a problem in Caustic Grotto and some other caves that can make some areas not accessible
* fixed a couple problems with Helaque's Treasure
* game will now purge old entities to prevent the entity cap from being hit
* added cast on party member ui tip to manual
* added click on lifestone health bar tip to manual
* beastmaster should stock better guards in general now
* enemy covenants should choose better guards now
* made Draaien a little bit harder
* decreased impact of influence or calculated power
* kidnapped NPCs can no longer teleport home
* fixed Bookshelf highlight text
* NPCs can no longer be kidnapped when they are dead (no one probably ever saw this but me because the timing has to be almost perfect, but I forced the game to kidnap the NPCs every 2 seconds)
* now min influence covenants use for comparison purposes is based on covenant level instead of set number
* covenants no longer value player breaking trade routes & treaties as much