Eschalon: Book I Review
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This single-player game has a story that finds you waking up in the wake of a disaster around you, with some clues what has happened to help drive your motivations. This is not a party-based game, you control the lone character you create (from the standard fighter, mage, ranger, rogue, and cleric classes) and customize them with specialized skills as you gain experience. The game features day and night cycles and is fully turn-based - this includes movement as well as combat. You can rest to regain health, but you need a big enough - and secure enough - area to set up your camp. The game looks good for an independent effort and is fairly good size - you can expect to spend a couple of dozen hours working your way through the story. Then you will return to play again with another character - because the game is so stingy with skill points that you really need to specialize, making each character build quite unique. This is an excellent game - one of the better RPG's of the year - and has many fans of classic RPG's waiting anxiously for Book 2!