Sacred 2: Fallen Angel Preview
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Category: News ArchiveHits: 903
There will be beautiful day/night cycles, where shadows and light sources change dynamically driven by daytime. There will be rain, lightning, thunder, fog, sandstorms and various wind effects. This ranges from a light breeze to a real storm. Every region of Ancaria will have its own background music. Additionally music will change dynamically in special situations, giving the player the opportunity to immerse into the game. The world in Sacred 2 will be a living world. You will meet NPCs, who live a life of their own. They will pursue one of twenty possible professions, and depending on daytime you can see them doing their business, or maybe you can't see them at all, because they are sleeping in their beds. You will be able to follow NPCs conversations, or you can speak to them, whereupon they can tell you this and that useful. NPCs will respond to their environment. Guards are going to help you, if you are attacked nearby a settlement. Enemies will respond dynamically as well, so if they get to close to a settlement during a fight they will retrieve, if necessary.