Gleemie Award Finalists Announced

We apparently missed a press release sent out by Wizards of the Coast earlier this month announcing the finalists in their "Gleemie" independent game awards. Should Soldak Entertainment's Depths of Peril win the award, they'll receive $5000 and an opportunity to sign distribution agreements worth "at least $50,000."
GLEEMAX ANNOUNCES (THE GLEEMIE) AWARD FINALISTS FOR STRATEGIC GAMEPLAY AT THE INDEPENDENT GAMES FESTIVAL AT GDC

Gleemax Provides Unique Avenue for Developers to Share Games With Millions

RENTON, Wash. February 7, 2008 In a world of stagnating digital strategy gameplay, Gleemaxâ„¢, Wizards of the Coast, Inc.'s (NYSE: HAS) community for gamers, consisting of social networking, online gaming and game related content, today announced the finalists for The Gleemax Award for Strategic Gameplay ((The Gleemie)). Prizes will be awarded to those representing creativity in innovative strategic game design at the 10th Annual IGF Awards Ceremony on February 20, at CMP's Game Developers Conference (GDC). GDC, the world's largest industry-only event dedicated to the advancement of interactive entertainment, takes place February 18-22 at San Francisco's Moscone Convention Center.

(We live in a world where independent developer creativity gets handicapped by limited budget and resources,) said Randy Buehler, Vice President of Digital Games for Wizards of the Coast. (Through Gleemax and the Independent Games Festival we want to recognize Indie developers' hard work and ultimately give them and their games a chance to flourish.)

Three of the seven finalists will be awarded (The Gleemie) during an awards ceremony consisting of a custom designed trophy accompanied with a tiered prize package. All three winners will walk away with a cash prize (1st - $5,000, 2nd - $3,000, 3rd - $2,000). In addition, all seven finalists will get the opportunity to sign distribution agreements worth at least $50,000 in total.

The finalists for (The Gleemie) were selected from a field of more than 170 game submissions based on strategic and innovative game play. The seven finalists for (The Gleemie) are as follows, in no particular order:

Game 1:
World of Goo by 2D Boy
World of Goo is a physics based puzzle/construction game in which players control millions of goo balls to build structures and manipulate objects with the objective of rescuing as many of the lovable goo balls as possible. The game features five chapters, each one consisting of 10-15 challenging levels all taking place in a beautiful World of Goo.

Game 2:
Crayon Physics by Kloonigames, of Helsinki Polytechnic Stadia
Crayon Physics Deluxe is a 2D physics puzzle game that lets players experience what it would be like if the things they drew became real. The goal in the game is to collect yellow stars by manipulating the world through the use of objects drawn with a red crayon ball. The game is not only a test of skill and strategic game play, but of creativity as well.

Game 3:
Skyrates by Airship Studios
In Skyrates, players are airborne privateers that need to fight, trade and explore their way to fame and fortune in a fantastic world of floating islands. Every action players take has an effect on other players in the thriving online game world. Skyrates is an experiment in sporadic play, meaning the game can be experienced in several short play sessions rather than one large chunk of time. This accommodates players interest at all levels, regardless of whether they choose to be a peaceful trader, a careful diplomat or a bold fighter.

Game 4:
Depths of Peril by Soldak Entertainment
Depths of Peril is a single player action role-playing game (RPG) with strong strategy elements set in a fantasy world. As barbarian leaders, players protect the city of Jorvik by destroying threatening monsters and completing challenging quests. But defending the city is not the only goal as rival barbarian factions use diplomacy, trade, and at times, civil war to see who will ultimately rule the city of Jorvik.

Game 5:
Quadradius by Quadradius
Quadradius is a two player, head-to-head internet game that pits strangers and friends against one another in a battle of skill, strategy, luck and bluffing. Set in an industrial arena, players compete to destroy each other's squadrons. The acquisition of various Power Orbs scattered throughout the game board adds an additional layer of strategy to the game. The Power Orbs allow many tactical combinations that can be used to attack, defend, or foil opponent's plans.

Game 6:
Desktop Tower Defense by Mandible Games
Desktop Tower Defense is a puzzle/strategy game that challenges a player's desktop against waves of cute, but relentless invaders called (Creeps). By strategically building towers to defend their desktops, players can shoot, trap, and lead the invaders through fiendish mazes as they try to overwhelm the desktop's defenses. The object of the game is to stop as many invading (Creeps) as possible.

Game 7: Polarity by Carnegie Mellon University - Entertainment Technology Center
Polarity is a 2D platforming/puzzle game based on magnetism. The goal of the game is to navigate environments and solve puzzles by using your suit's magnetic properties to attract and repel objects. Players can boost the suit's magnetic strength or instantly switch its polarity throughout the game.

As part of Wizards of the Coast's continued commitment to provide creative and innovative strategic game play to today's gamers, the winning games will have an opportunity to be published on Gleemax's game portal, a portion of Gleemax currently under development that will host a finite number of Indie third party digital games, each having received the Wizards of the Coast seal of approval for strategic game play. Along with being published next to the best-of-the-best in Indie games, the games will be promoted to Wizards of the Coast's robust strategy game playing community made up of more than 6 million unique gamers who visit Wizards of the Coast's sites regularly.

For more information on Gleemax and its presence at the Independent Games Festival, please visit www.wizards.com/igf.

About Gleemaxâ„¢
Gleemax is an online destination for strategy gamers hosted by Wizards of the Coast. Scheduled for official release in 2008, Gleemax will provide gamers with a social network featuring a portal housing the best independent, Wizards of the Coast digital, and online versions of popular strategy board and card games. For more information, visit the Gleemax website at gleemax.com.

About Wizards of the Coast
Wizards of the Coast is a worldwide leader in the trading card game and tabletop roleplaying game categories, and a leading developer and publisher of game-based entertainment products. The company holds an exclusive patent on trading card games (TCGs) and their method of play and produces the premier trading card game, MAGIC: THE GATHERING®, among many other trading card games and family card and board games. Wizards is also a leading publisher of roleplaying games, such as DUNGEONS & DRAGONS®, and publisher of fantasy series fiction with numerous New York Times best-sellers. For more information, visit the Wizards of the Coast website at www.wizards.com.

About the Independent Game Festival
The Independent Games Festival was established in 1998 by the CMP Game Group to encourage innovation in game development and to recognize the best independent game developers, in the way that the Sundance Film Festival honors the independent film community. For more information on the Independent Games Festival, visit www.igf.com; to register for GDC, please visit www.gdconf.com.

About the Game Developers Conference (www.gdconf.com)
The Game Developers Conference (GDC) is the world's largest professionals-only game industry event. Presented every spring in San Francisco, it is the essential forum for learning, inspiration, and networking for the creators of computer, console, handheld, mobile, and online games. The GDC attracts over 16,000 attendees, and is the primary forum where programmers, artists, producers, game designers, audio professionals, business decision-makers and others involved in the development of interactive games gather to exchange ideas and shape the future of the industry. The GDC is produced by the CMP Game Group, a division of CMP.