Mass Effect PC Interview
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IGN: So to what extent is BioWare working on this and to what extent is Demiurge working on this?
Diarmid Clarke: It's pretty much co-development now. Demiurge has primarily been responsible for the bulk of the work of moving the game onto the PC, dealing with all the PC technicalities, and also putting some of the improvements into the game that we highlighted that we wanted to do.
What we've focused on is being the guardians of quality, pushing little new changes of design and things that we wanted to make work for the PC. Obviously Matt sent out the information on the new tactical HUDs and we developed that with the core Mass Effect team. They're the right guys to do something that's a fundamental change to how you interface with the game.