Fable 2 Nearly Finished, Three More Sequels Planned
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'¢ Mini-map has been replaced with a "bread crumb trail;" a dynamic golden line on the ground that directs you to a destination (read: medieval GPS)
'¢ Magic system is divided into focused, single-foe attacks and ranged attacks; attacks can be built up into five levels using various spell combinations
'¢ Speaking of spells, there'll be just eight (but remember, they can be combined)
'¢ Every house in the game is up for sale; each house will unlock a sidequest, item or skill
'¢ Rough estimation: 20-30 times larger than the first Fable [Microsoft says: "a world 10 times the size of the iconic Xbox game"]
'¢ The gameworld features seasons and dynamic weather
'¢ Cutscenes are interactive; the d-pad can be used to issue certain gestures that will steer conversations
'¢ Sex minigame was canned; instead, screen goes dark and moaning ensues (sex can still be unprotected though! Babies, yes; STDs, unconfirmed)
'¢ Female character was almost canned; almost.
'¢ And finally: Three more Fable sequels are being planned. (Lionhead is currently wrapping up Fable 2 and focusing on an announced project.)
In other words, Fable, Fable, and more Fable.