Mythos Preview
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One of the more interesting ways to customize your character is via achievements. Mythos takes them to an all new level, with each unlocked achievement being equipable (with one open slot unlocked every 10 levels), and they can range from doing +10% damage for killing 10,000 monsters, to extra strength and dexterity points for killing a boss, to even gaining movement speed for picking up a large number of shoes. Some achievements have successive levels, with bonuses that stack, and others are secret and fun, and can even involve kicking a certain boss to death.
Whenever you level up you get three things: 5 stat points, 2 skill points, and 2 crafting points. Crafting in this game involves specializing in one of three crafting trees (Terran, Ethereal and Sylvan), and collecting ingredients from around the world and from monsters to make what you want. You also need to get recipes, which are dropped from monsters and sold by vendors. Each crafted item you attempt to make has a sliding scale that raises stats but also raises your chance of failure. Additionally, there are special things called Heraldry Sockets in each crafted item, which have a level assigned to them based on your skill and success at making the item. One thing you can specialize in is Heraldries, which are a kind of temporary gem with various enchantments you put into the items you make. If you have two characters working towards one specialized and riskily crafted item, you can make some extremely high-damage weapons and high-defense armor. As an added bonus, you can pick up all the junky items you would otherwise ignore and break them down for more crafting materials. The end result is a useful and somewhat fun element to the game that isn found in other dungeon crawlers.