Dungeon Hero E3 Preview
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The first segment we saw featured the dungeon hero himself standing on a long barge, travelling slowly down an underground canal. He is a tall, muscular fellow with no shirt and no hair on his head. He wears a shield on his back, a sword on his hip, and a belt across his chest packed with throwing knives. We're told he's no virtuous knight; rather, he's a brute who gets tricked into entering the goblin city where he gets embroiled in a larger conflict. There's a war raging between two goblin factions, but this gets overshadowed when a goblin miner digs too deep and unleashes death itself from the bowels of the earth. Out of this breach, stream the real monsters of Dungeon Hero, sinister black monstrosities led by an evil necromancer. These are the tougher foes that the protagonist will face as the game progresses.
As the barge passed serenely through the green, murky water, we watched with delight as the canalside docks revealed a slice of everyday goblin life. Porters walked hither and yon with boxes of varying shapes and sizes, drunks got sick over the side of the wharves, and neighbors casually conversed. Though the goblin speech audio wasn't in the build we saw, we were told these conversations are one of the key ways you will find out what's going on in the world. Dungeon Hero is an action game, so you won't be running up to goblin citizens and asking them what's new. You might overhear news about enemy forces or hear about an invasion in one of the mines, and it's up to you to process this information and decide what to do next. Though it will be a fairly linear adventure, there will be side quests that you'll be able to pick up by keeping your ears open.