Neverwinter Nights 2: Storm of Zehir E3 Preview
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...because you've created an entire party, it's only logical that every member of your party can join in on a conversation. Now, whenever you engage in dialog you are able to toggle between the responses available to every member of your party. Your fighter class dwarf may not be the best at charming a townswoman, but I'm willing to bet that the new swashbuckler class character may have a winning smile and way with words that could come in handy.
Your party starts the game after a wild storm leaves your ship wrecked in the ocean and you all wash up on shore without a belonging to your name. The local jungle goblins, the Batiri, immediately arrive to form your not-so-welcome party. Players will have to act quickly and fashion a number of weapons out of debris and hopefully convince the other few survivors to relinquish their arms (how is it that trained fighters can't manage to hold on to their equipment and the crew can?). Then in a matter of moments, payers are plunged into the campaign.