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Inside the game we found a couple dozen square blocks of Metropolis all rendered in lush detail, with the exaggerated color palette and larger-than-life architecture you'd expect out of a comic book come to life. The full game promises to have multiple locations and massive cities, including Metropolis and Gotham. None of the buildings in this particular area had interiors, although the full game will have several stock interior sets (warehouses, offices) as well as your obligatory superhero lairs and other set pieces.
The city was tremendously interactive. Much of it was destructible; You couldn't punch apart an entire building, but you could tear the air conditioning system off of the roof and throw it at people, along with light posts, fire hydrants, and anything else not (securely) bolted down. The many vehicles criss-crossing the roads were fair game for tossing around and made for great weapons. We picked up a bus, then flew up in the air 30 stories, floated over a group of bad guys, and let it fall. The resulting carnage and chaos below as the bus shattered into the pavement, bounced along the traffic, and exploded was supremely satisfying.