The Witcher: Enhanced Edition Previews
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There's a long list of features being added to the title, but the one we noticed most were the improved load times, which were definitely shorter than the original release's. CD Projekt RED has also taken steps to add to the sense of variety in the game by making monsters and village-dwelling NPCs seem more varied. From the demo we got it seems as though townspeople, though they'll still share the same model, will wear different colored clothing and have a variety of haircuts. The same type of color variation has been applied to monsters as well.
It seems quite a bit has been done to make dialogue sequences a little more vibrant, as new animations and rewritten and rerecorded lines of dialogue have been built into this version. When the Enhanced Edition is all ready, it'll include a full translation for 10 languages for text and voice work for 9 languages, and those can be changed up at any time and applied in any combination. So French subtitles and German voiceovers, or English voiceovers with German text are entirely possible, if that's what you're looking for.
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Many small bugs and errors like levitating items or missing textures have been fixed. Opponents in dice games don't make outrageous mistakes anymore and their AI has been improved greatly. The Witcher: Enhanced Edition also contains two new adventures: The Price of Neutrality and Side Effects. They can be played separately from the main game line. The first one is more concentrated on characters' interactions with one another as well as on moral dilemmas.
Second is more humoristic and its plot is not as sombre as that in The Price of Neutrality. Minstrel Dandelion finds himself in trouble and needs his friend Geralt to save his neck. This adventure is also a good example of how to create one's own adventures using the D'jinni editor because it consists of many small quests and sub-quests, intertwined with each other.