Warhammer Online: Age of Reckoning Preview
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Visually, Warhammer Online is not as graphically demanding as Age of Conan (this year's other major MMO), but that should translate into decent performance on a wider variety of machines. I have noticed a small bug or two, but nothing that's game breaking. One of these bugs involved getting a quest offered again and again, even though I had accomplished it twice. No biggie, I just ignored it the third time. Another bug had some NPCs falling through some stairs, but it wasn't critical; these were just background NPCs.
The server performance seemed fine and there was no detectable lag for the most part, but since the vast majority of players haven't even started playing yet, we'll have to wait and see what performance is like on launch day. I must admit that there were some annoying wait queues on Sunday for some of the more popular realms; at one point I had to play Call of Duty for an hour while waiting for the line in front of me to get to zero, but Mythic put up a lot more servers on Monday, and I'm not seeing any wait queues at the moment. Again, though, we'll have to see what the situation is like on Thursday.