Warhammer Online: Age of Reckoning Review
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The experience you get questing does leave much to be desired, but for the most part, they are fun. Especially the public quests. No longer do you need to wrangle up a raid leader, set up groups, record rolls for loot, blah, blah, blah, in public quests all of that takes care of itself. All you need to do is be in the general area to get credit for the different chapter quests. Once you chapter quest bars fill up, you can cash in on them by choosing different rewards (potions, then two tiers of items, depending).
Visually, the game looks a lot like World of WarCraft. I know, I know, Blizzard nicked the look off of Warhammer in the first place, but it's hard not to notice some of the similarities. Performance-wise, the game is rock steady. I haven't had any in-game crashes yet (although it does like to lock up after I go link dead). Warhammer isn't as sexy as Age of Conan in the eye candy department, but it does look a couple generations ahead of WoW. The texture work isn't as great (I hate golf course lawn patterns) but overall does the job considering how smoothly it plays.