The Lord of the Rings Online: Mines of Moria Preview
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The other arguably 'major' change to the game is the introduction of 'Legendary Item Advancement System'. At first glance you might think that this is simply another tier of item rarity and ability, but Turbine has actually tried to engineer it so that it is actually a bit more than that. Designed to emulate the famous items you know and hear about from the book and films such as 'Sting' 'Glamdring' etc... The 'LIA' system allows you to create your own item of legend that you not only can carry about with you and show off, but also advance and evolve along with you so that it keeps up with your level. This again is another feature that Steefel claims is not in any other MMO, and it if done right this could add another dimension to the later stage gamplay, as players can then start creating their own 'legacy' within the game.
Legendary items are found or earned the same way as any other item, but before you can do anything with them you must first visit one of the two new NPC Vendors in the game. The Forge Master will identify newly found legendary items, and combine materials to make new ones. The Relic Master will break down items you don't want into components, which can then be infused into items that you do. (Legendary items can be armour as well.) These items have certain 'legacies' that are attributed to them, and these rank up as you us the item. They can also be named by the player, and fall under the same rules and conventions that that everything else named does.