Fable II Interview
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(I wish we had two more bones in the top lip of each character so their mouths could form the words a little bit better. I wish they blinked more. I wish the sun's God rays were a little less harsh in the early sunset. I wish the leaves were just fractionally smaller, because they tend to be a little bit large for trees,) he said.
(It's a list of trivial little things where, perhaps if you bring them all together it brings down the game a fraction. And that's what I mean by that. I don't think anybody in this world, whether you be a reviewer or someone who's [worked in the industry for a long time], can sit looking at Fable [II] and say, '˜That is a perfect game set in a perfect world.' Because it's not.