Warhammer Online: Age of Reckoning Review
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The experience curve is sufficient enough that you'll spend a lot of time to reach the maximum rank of 40, but it doesn't quite feel like you have to grind when you get up in levels. The sheer abundance of quests helps reduce the amount of mindless killing needed in some MMOs to accrue experience points, and doing well in a PVP scenario can bestow tons of experience. Warhammer Online does suffer sometimes from the feeling that you're not really in this amazing fantasy world but rather at some kind of virtual Disneyland, waiting for the ride (or in this case, a quest) to reset for you to have your fun. For instance, monsters respawn constantly (and in some cases, almost too frequently), making it feel like you're not really making any progress or difference in the world. Still, this is a problem inherent in the genre and not unique to Warhammer Online.
There's something to be said for the polish of the game as well. Far too many MMOs launch with crippling issues, from server crashes to bugs. By comparison, Warhammer Online has been an incredibly smooth experience. Minor server-lag exists in some places, but only once has it been crippling. The client is stable, and the servers are accessible; even wait queues are fairly small during the busiest times of the day.