Grotesque: Heroes Hunted Interview

Silent Dreams' Andrzej Klimczuk answers a handful of questions about Grotesque: Heroes Hunted in a new interview over at gry.o2.pl.
Klecha (Gry.o2.pl): How will character generation be handled for Grotesque: Heroes Hunted?

Rayk Kerstan (Silent Dreams): In Grotesque the main character Roger Sun has a predetermined look like most offline game heroes have. It is necessary because Roger has its own character and his own rockstar look. The players experience his story, not their own. Did anyone have ever asked to change the look of Gothic's "unknown hero" or Monkey Island's Guybrush Threepwood? Their look, character and their story as a whole make them become the heroes as we know and like them.