Man of Prey Interview
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Q: Is the game purely tactical? Any strategy layer?
A: There is no strategic layer in the game, but it's not purely tactical either. There are dialogues, optional sidequests, some nonlinear problem-solving tasks and other typical RPG fare. It is not a freeform sandbox like 7.62, but neither a strict sequence of mission briefings and debriefings like in 7.62: Reloaded (although the game is linear in its core).
Q: What sort of RPG elements will we see?
A: Party management, vicious tactical fights and exploration of various dangerous, trapped and loot-filled locales! OK, there are also dialogue trees, sidequests and some "choices and consequences", for people who think RPGs were invented in 1997 :-)