Dragon Age: Origins Previews
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And don't think you can just skip through the dialogue, because it's crucial to understanding the decisions that you're asked to make during the adventure.Then PSX Extreme:
"There are times when you just sort of push back from the keyboard and go, 'What am I going to do here?'" says the game's executive producer, Dan Tudge. Dragon Age, he says, is a game for mature audiences not because of blood and gore, but because of "the weight and reality of the choices you'd expect to experience in heavy situations."
The good news for all you controlling, micromanagement freaks? It doesn't end there. Your decisions will have a direct impact on any current allies you have in your party, which means you also have to consider how a new recruit will affect those you already have in tow. Now, if a particular character really agrees with the idea, his/her approval rating will rise, which will in turn allow you to unlock more of that specific character's story and side-quests. On the flip side, if you continually upset a particular character with your decisions, they may not perform so well in battle. Push it too far, and that character may leave the party for good, leaving you in the lurch. Obviously, as is always the case in real life, you can't possibly make everyone happy all the time, so sacrifices will have to be made. All that really matters in the end is, are you happy with your choice? The battles you encounter and the enemies that want to saw your head off won't care if you've screwed up, but your quest will still end prematurely. And let's not forget about the blood; this game is gonna be rated (M) for a darn good reason.