BioWare Interview
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Kikizo: It's a while since you've done Dungeons and Dragon related stuff - do you ever think about going back to that IP?Another BioWare-developed D&D title? Sounds good to me.
Muzyka: Yeah we do, but I think with Dragon Age, we wanted to do something a little different. Baldur's Gate and Neverwinter Nights are more sort of high fantasy, whereas Dragon Age is definitely a conscious effort to make something that's dark, heroic fantasy. So it's not low fantasy or high fantasy, but it's got some of the best-of-breed features from both types of fantasy. Really it's mature, it's gritty, it's choices with consequence, it's making decisions that have an impact on the world and feeling like you're actually leading to different outcomes. You're a hero, but you so some things that are kind of dark, too. And I think that's exciting - I think players are going to be excited to see something different than the normal, traditional fantasy experience.