Puzzle Quest: Galactrix Reviews
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The first is at IGN with a score of 8.5/10:
Infinite Interactive took what worked in Puzzle Quest and expanded it into an even bigger, longer game. That means if you are a fan of PQ, Galactrix will hook you all over again. The zero gravity puzzle game is slightly more complex, and there is an entire galaxy of quests, mini-games, and characters to get lost in. Plus, the music is fantastic. The developers really hit on something with the Puzzle Quest formula, and I'll be on board as long as they can keep it engrossing.
The second is at AtomicGamer with a score of 68%:
Even with the modest $20 price tag for Puzzle Quest: Galactrix, it's not worth the frustration after a taking a couple of losses that are completely out of your hands. I understand that those who played the hell out of the first game and enjoyed the demo for Galactrix may not understand how this game could actually wind up so bad, but as someone who liked the demo as well, I warn you to stay away. The game's just not built for playing any longer than an hour without some serious aggravation.
And the third is at Blast Magazine with a score of 7.7/10:
Puzzle Quest is a franchise like no other out there today. Galactrix masterfully synthesizes two seemingly distinct and opposite genres, resulting in an experience that keeps the player interested and ultimately addicted until the universe is vanquished of the alien scourge. Light and humorous dialogue, with an ominous threat behind it keeps the player interested while the foundation puzzle-solving aspect is what it always has been, very fun and challenging at higher levels. I praise Infinite Interactive for adding new game-play elements that tie in directly with the story, but as a fan of the ubiquitous battles in the original, Galactrix levels out the experience to make battles seem more intense and meaningful, and will leave battle-hungry fans thirsting for more. Galactrix is a deep, rich experience that holds more appeal for the seasoned puzzle-game fan, but is approachable to anyone.