Guild Wars 4th Anniversary Interview
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IGNPC: Can we expect Guild Wars 2 news this year? Will the game ship in 2009 or 2010?
Mike O'Brien: The Guild Wars 2 team is twice the size of the original Guild Wars team, so you can imagine the level of art, content, and production values we're putting into the game. The game is already beautiful, and is getting more so every day. In addition to the normal playtesting of everyday development, the entire team logs on every Wednesday to simply play the game together, and we always have a lot of fun.
I'd love to say more, but we're not ready to start making news just yet. Remember that we were public about our decision to work on Guild Wars 2 right from the beginning, so unlike most development teams, we didn't have a long period of working in secrecy before fans knew about the game and started wanting updates. So I know that it has been a long wait for the fans, but when they do see the game I think they'll agree it was worth it.