Fallout 3 Broken Steel DLC Reviews

Yet another handful of Broken Steel reviews surfaced on the 'net over the Memorial Day weekend.

First we have Blast Magazine with a score of 9/10:
Broken Steel was probably my favorite of the three released DLCs for Fallout 3. None of the other releases even came close to the depth and intensity of Broken Steel's quests. Also, Broken Steel had many more interesting weapons and armor than its sister DLCs. Along with the extended level-cap and bug-free functionality, Broken Steel is far and beyond the best $10 investment a Fallout 3 player can make.

Then we have Console Monster with a score of 88%:
Basically if you have missed the wastelands, Broken Steel gives you more than enough reasons to return. Keeping with the high quality set by the original, Broken Steel gives you more engrossing content for up to five hours of gameplay, whilst increasing the story behind the game whilst removing the full stop.

Followed by The Electric Playground with an 8.5/10:
And the other piece of good news is that the game now allows you to play the game after you complete the main story. That alone is worth the price of admission to me at least. I do admit though, that between the three expansions (Operation Anchorage, The Pitt and Broken Steel) it's getting a little expensive. Still, if you're a Fallout fan with the points to spare, you probably won't regret spending them.

And, finally, RSIgamers with no score:
I suppose this DLC would give players who haven't actually finished Fallout 3, or played Operation Anchorage/The Pitt the most value for money. If you have played Fallout 3 to death like I have, you may find this DLC just '˜more of the same'. During the 6 or so hours that it took me to finish the main quest line, I never quite got to the levels of addiction that I had while I was playing the original game. I was also kinda pissed off about the all the XP I lost by completing quests when I was already level 20 in the first game. But for people who haven't fully completed Fallout 3, reached level 20, or played Operation Anchorage/The Pitt, getting Broken Steel first will give you the best mileage out of the added features. The raised level cap and being able to continue playing after the first game has finished gives players some incentive to go back and finish any quests they previously missed. If you fall into any of the categories I mentioned, I highly recommend getting Broken Steel before the other DLC packs to give you the best possible experience. Otherwise if you're looking for something new and fresh, I'd spend my 800 points on Mothership Zeta when it comes out instead.