BioWare Interview, Part One
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What are your plans for post-release DLC?
Zeschuk: We've a lot of DLC plans. There's a slight difference on PC and console, because on PC we provide full user tools that let you modify and create your own levels and stories. You can browse a lot of that user content from within the game.
On the console side, it's obviously not really feasible for us to provide the toolset, but we are actually looking at ways to potentially share the content created on the PC on consoles. There aren't really any huge technical hurdles to that.
On top of that, we are creating a lot of downloadable content that'll be on offer shortly after release. We already have a team working on it, because the core content of the game is pretty much done.
DLC will be a big part of this game, continuing the story of the Dragon Age universe. Some DLC might be equipment or loot, but the interesting thing about that is that we won't just give you a new sword, there'll be a little story or new dungeon built around getting that sword. And full expansions packs are a possibility down the road.