Elemental: War of Magic Preview
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While it wasn't completely clear exactly how the game would play out, we were shown a character that was able to attack different creatures and even armies with various spells. The most impressive of these was a volcano spell that rose from the ground and decimated dozens of on screen enemies.
One final piece to the Elemental puzzle is the game's expandability using the in engine editors. Players are able to build custom maps, items, tiles and particles using the same tools the developers are using to create the game. During the tile editor demo we were shown how you can change colors of objects, place multiple items in a tile, and customize the level of detail displayed in a tile based on view distance. According to Stardock the editor will be open ended enough that people could theoretically create different styles of games if they wished.