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Character classes fit the conventional archetypes you would expect in a dungeon crawler, but they're done so well that they feel almost new. There's a melee-heavy class called the Destroyer, a spell-caster called the Alchemist, and a ranged attacker called the Vanquisher. They sport standard branching skill trees, but also special perks that can be used to further customize your playstyle. Your characters can ultimately 'retire' from their questing once they complete the game and pass on unique benefits to their progeny.
Showing us some of the abilities available to the alchemist, Travis Baldree, President of Runic Games said, "As you can see I've got a couple of summons out. The alchemist has two or three summon types that he can do. He can summon these alchemic golems, which are basically robots, some that do melee attacks and some that shoot laser beams." That's right, Dr. Evil. "He can also summon these nether imps from the corpses of fallen enemies, and later in the game you can have up to six of those. You can have lots of pets."